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Interlude.Condition.IsEmpty

In Depth

Condition.IsEmpty(key)

True when the field has no answer: blank text, or nothing selected. Note that false and zero are answers, not emptiness.

The inputs are:

  • key (string) — The field to read.

Returns condition — The condition.

Search terms: empty, blank, unanswered, null, nothing.


About the Condition nodes

Tests over a form's own answers, for use with the Behavior nodes.

Conditions name the field they read by its key — the same key the answer appears under in the results. They are re-evaluated whenever that field changes, so a form's behaviour is described once, declaratively, rather than wired up event by event.

Comparisons are type-aware: numbers compare numerically even when typed as text, lists compare element by element, and text comparison is case-sensitive unless ignoreCase says otherwise.


Example File

An example graph ships beside this page: Interlude.Condition.IsEmpty.dyn

Condition.IsEmpty

The form it builds:

Condition.IsEmpty form